How Images Think

Framhliđ kápu
MIT Press, 2005 - 253 síđur
1 Gagnrýni
Reviews aren't verified, but Google checks for and removes fake content when it's identified

The transformation of images in the age of new media and the digital revolution.

Digital images are an integral part of all media, including television, film, photography, animation, video games, data visualization, and the Internet. In the digital world, spectators become navigators wending their way through a variety of interactive experiences, and images become spaces of visualization with more and more intelligence programmed into the very fabric of communication processes. In How Images Think, Ron Burnett explores this new ecology, which has transformed the relationships humans have with the image-based technologies they have created. So much intelligence has been programmed into these image-dependent technologies that it often seems as if images are "thinking"; ascribing thought to machines redefines our relationship with them and enlarges our ideas about body and mind. Burnett argues that the development of this new, closely interdependent relationship marks a turning point in our understanding of the connections between humans and machines.

After presenting an overview of visual perception, Burnett examines the interactive modes of new technologies--including computer games, virtual reality, digital photography, and film--and locates digital images in a historical context. He argues that virtual images occupy a "middle space," combining the virtual and the real into an environment of visualization that blurs the distinctions between subject and object--part of a continuum of experiences generated by creative choices by viewers, the results of which cannot be attributed either to images or to participants.

 

What people are saying - Write a review

Reviews aren't verified, but Google checks for and removes fake content when it's identified

LibraryThing Review

Umsögn notanda  - jasoncomely - LibraryThing

What came first, image or the viewer? Read full review

Efni

List of Illustrations
viii
Acknowledgments
x
Introduction
xiv
Vantage Point and ImageWorlds
1
Imagescapes Mind and Body
39
Foundations of Virtual Images
57
Imagescapes as Ecology
71
SimulationViewingImmersion
93
Humans Machines
117
PeertoPeer CommunicationsVisualizing Community
143
Computer Games and the Aesthetics of Human and Nonhuman Interaction
167
Reanimating the World Waves of Interaction
199
References
222
Index
241
Höfundarréttur

Ađrar útgáfur - View all

Common terms and phrases

Um höfundinn (2005)

Ron Burnett is President of Emily Carr Institute of Art + Design in Vancouver, and Artist/Designer at the New Media Innovation Center. He is the author of Cultures of Vision: Images, Media, and the Imaginary and the editor of Explorations in Film Theory.

Bókfrćđilegar upplýsingar